This week exploring a topic I have wanted to put on the channel for a while: the Tilt Brush SDK. With this, you will be able to create sketches in Tilt Brush and bring them into Unity for your own games and creations!
Ever wanted to move objects without putting in the work? Hassan will be building that mechanic in Unity for the Vive in this week’s live stream tutorial.
Ghoster is looking out for the indie devs. Not a modeling tutorial per say, more of a troubleshooting guide for some issues that may arise when importing a model into Unity. We go over three main points of how to fix scale, pivot points, and lightmaps on any 3D model in blender.
Check out the stick figure that is used.
Since it is right after GDC, we figured it only made sense to do a super fun mechanic: Superhot VR! We will make it so that time only moves when you do and we will also work on ways to improve what they have built. It should be a fun session and at the end we will get to play with a special new toy!
Assets Used in the Stream: