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Unity 2017 ARKit Firebase Tutorial: FOOTBALL! High Scores with Firebase!

Are you ready to play some competitive Augmented Reality Football? Want to learn how to make a realtime leaderboard using a Firebase Database ? Here’s an Apple ARKit tutorial to do both! We’ll show you how to build a competitive hit the target game and integrate Firebase into Unity to keep track of one top score across all devices in realtime. If you have ever wondered how to make your games more social, this is the Unity tutorial for you!

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DESIGNING VR EXPERIENCES FOR THE CONSUMER! Creator Chat #5 Interview with Adam and Iva from TheVRLAB

Creator Chat #5 dives deep into how to design a Virtual or Augmented Reality (Immersive Tech) for the end user. And what better group to talk about this with than Adam and Iva from The VR Lab! Specifically, we dive into their Audio Visualizer and some of the design decisions that were made because of user testing. We also talk a bit about community building how that is super important for VR to thrive. Really great talking with them and cannot wait to see more!

The questions we asked:
What was your favorite VR project?
What is something your currently working on?
What is the best way to start a VR development community?
Similarities between the Vive and Pokemon Go?
VR and Laziness (Sword Art Online with Brain Computer Interfaces)

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WISH YOU HAD A PORTAL GUN? Learn how to make your own in VR!

A while back I saw a really cool type of portal gun on Reddit where items go in one portal and out the other for the HTC Vive (https://gfycat.com/PartialJubilantAfricanpiedkingfisher). Pretty simple to implement, but oh is it ever so satisfying to wield. In this tutorial for SteamVR, we will show you how to simply move objects from one hand to another while maintaining velocity, how to write a neat ripple shader that creates ripples on the portal surface, and controlling that shader to only respond when it gets hit!

Github Repo Link

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