ARKit, Unity
In this tutorial, we’ll get started with the Augmented Reality Unity SDK for Android called ARCore. This includes Markerless World Tracking, Feature Points, and Light Estimation. We’ll walk through how to use the SDK and what is in the example scene and how to easily use it. We will then jump to how the shooting stars are implemented in the introduction as well as the meteor. Last but not least, we will cover how to put your Unity application on device so you can run it for yourself! Lots of information covered in this video! Links to everything mentioned: Shooting Stars Github Project Unity ARCore Getting Started ARCore Supported Phones Unity Android Getting Started ARCore Github ARCore For All keep reading