It seems the SteamVR Laser Pointer uses the transform from the Camera Rig as a default rotation. If you turn the Camera Rig -140 degrees in the Y direction, the laser pointer will be -140 degrees in the Y direction. I’ve tried editing the SteamVR Laser Pointer script to fix this. I tried every combination of setting the rotation/local rotation to 0, but nothing worked.
Does anyone know how to fix this? Thank you in advance.