I would like to make it so that a text element is in a fixed position in the corner of the user’s FOV just like a HUD on a typical FPS shooter. I looked at different tutorials and skimmed through “Introduction VR UI” but it only seems to cover text that’s locked within the world space i.e. text you can walk around. Does anyone know of any tutorial where this is covered?
I’m pretty new to programming with SteamVR and so i’m still struggling with simple stuff like this.