Ok, so I’m not sure if I’m going to explain this correct but here goes:
I am making a Breaker box fuse puzzle. The puzzle is pretty simple, there is a breaker box and inside there are lets say 20 breakers of various AMP’s. However there are 4 breakers that are either busted or missing. The goal of the player is to find the 4 appropriate breakers in the room and replace or insert them in the correct slot.
So 4 slots, 4 breakers each 10/20/30/40 amps respectively. Player can mix and match the breakers in any slot and flip the breakers on one by one, but if the breakers are not in the correct slots, then the breakers blow and an animation is played for the down switch on each breaker.
My issue is how can I create this so that the player can pick up a breaker, parent it to either hand rotated correctly, allow the player to flip the switch on or off (in place or not) have the breaker snap to the position needed in say a breaker box and allow the player to pull out the breaker to test it in another spot if it does indeed fail?
I hope I explained what I am trying to do correctly, any help would be really appreciated!