HTC Vive, SteamVR, Unity
Simplygon is a great tool for Unity and Unreal that helps optimize your models especially those made in Google Blocks, Tilt Brush, and even Oculus Medium. It’s core features include decimating the triangles on meshes, creating LODs or levels of detail, as well as merging textures to create optimized texture atlases.While there are some limitations especially for models created in VR, simplygon is a great tool to make your 3D models game ready! Often times, the optimizations are hardly noticeable! Google Blocks 3D Asset from 3Donimus on Poly Simplygon Account keep reading
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Livestreams
In this episode, we talk about the ways we can learn from past research in order to improve the future of VR and immersive technology! To discuss this, we have Az Balabanian from ResearchVR, which is a podcast that discusses all the past learnings of VR from academia. This is Part 1 of 2 from our live stream. In this part, we talk about how Az got into VR, some of his learnings from all the papers he has read, and some of his current projects, specifically with 3D scanning and photogrammetry. Lots of knowledge that was shared! Part 2 of our Creator Chat with Az from ResearchVR! In this segment, we follow up with a Q&A from out live audience. Topics include time dilation, brain hacking, and overall discussing how knowledge of the brain can help developers design for VR! This video was recorded during our development live stream. If you want to ask questions, make sure to tune in live! Links: Az Balabanian on Twitter Beautiful Drone Shots Research VR Twitter Research VR Podcasts iTunes keep reading
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