Blender3D, Cardboard, Unity, Virtual Reality

Building a 360 Video Player From Scratch

This week stepping away from the Vive to build something that was suggested on, a 360 Video Player. We’ll be using the Oculus Sample Framework to develop the player so that it works not only for PC VR, but also for Android. As you will see, we don’t do any coding so its a great way to get started developing for VR and you can do it on pretty much any platform (sorry iOS – but there is another option for you). Oculus Sample Framework Download 360 Player Github