HTC Vive, SteamVR, Unity, Virtual Reality

Building a Multiplayer Metaverse with Rift + Vive

This week we will be streaming from the office of Silicon Valley Virtual Reality – SVVR. We will be looking at how you can use Photon Networking in Unity to easily create a social VR scene that connects the Vive with the Rift + Touch. In case you are wondering why Photon over UNET (Unity’s built in networking), Photon has a free service (with limited usage) for VoIP, which is particularly important for Social VR. The topics we will go over include how Photon is setup, how to send head and hand movements over the network, how to smooth movements, and VoIP. We will then put it all together with the VRTK so that we can throw things at each other.

Want to follow along? Download the assets used in the video: [maxbutton id=”2″ url=””]