Building AudioShield from Scratch
Congratulations to Antoine Hésèque and Jonathan Carewick for winning the raffle for the free Rhythm Tool Asset AudioShield was one of the first experiences that I tried that really sold me on how amazing a VR experience can be when all our senses really get into the game. And so, I am super excited to finally be dev-ing it. We will go over what goes into a Rhythm Game, note selection/placement, and the shield blocking mechanic. NOTE: This stream will be a little different than usual since we are using a paid asset called RhythmTool, which the developer has graciously offered to DISCOUNT for the WEEKEND. So if you want to build a rhythm game in VR, I recommend getting this asset!