HTC Vive, Livestreams, Unity, Virtual Reality

Building Holoball from Scratch

A few people had requested this and now we are finally getting around to building Holoball in Unity. During the stream, we will go over how to get the physics materials setup correctly, setting up a simple environment, implementing the Magnus effect, and adding a trail renderer. We will also play around with some materials to make things look nice. Want to follow along? Download the assets here: [maxbutton id=”2″ url=””]