HTC Vive, Livestreams, SteamVR, Unity, Virtual Reality

Building the Zelda Stasis Mechanic from Scratch

Recently, I have seen quite a few clips from Zelda BOTW and one of the interesting mechanics they have is the ability to freeze time and apply forces during a set window. Looked like a perfect experience for VR as well, so let’s build it. This will be similar to the boxing tutorial with a few tweaks to make it work smoothly.