Blender3D, HTC Vive, Livestreams, SteamVR, Unity, Virtual Reality

Making a Ranger’s Bow Part 2 | Texturing and Rigging

This week, we’ll be continuing the bow and arrow tutorial. In this part we will texture and rig the bow and arrow, then import it into Unity to test it out. Missed the first part? Here is the link that video: Link to the texture database: Links to textures used in the tutorial: